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Garou Dominance in the Isles

The Garou and Fera of the British Isles in the 16th Century
By the mid-1500s, the supernatural tapestry of the British Isles is both ancient and vibrant. The isles are home to numerous Garou septs, strong Kinfolk lines, and scattered remnants of the dying Fera breeds. Old magic clings to the misty hills, the standing stones, and the hidden glens. While mortal politics and empires shift above, the hidden war for Gaia continues in secret below. The Garou Nation holds sway across much of the British Isles, with varying degrees of strength depending on region and Tribe. Scotland and Ireland remain the strongholds of Garou power, protected fiercely against both the Wyrm and the growing influence of the Weaver in urban centers like London and Exeter. 


Ireland is sacred ground to the Fianna, who consider it their ancestral heartland. Though other Tribes maintain a presence, none can match the depth of connection the Fianna hold with the land, spirits, and stories of Éire.
Kinfolk Population: A remarkable 42% of Ireland's human population (particularly in rural areas and Gaelic clans) are Kinfolk of the Fianna. Many remain unaware of their true legacy, living as poets, warriors, and wise folk—but some serve openly in Garou matters, often acting as bards, lorekeepers, and protectors of Caerns.
The Fianna septs here are numerous and often ancient. Their Caerns are hidden in sacred groves, ringforts, and beneath faerie mounds. They frequently clash with the Church and growing English colonial ambitions, viewing both as threats to Gaia’s song.

 

Scotland remains a contested territory among the Garou, but the dominant Tribes are:
The Fianna, especially in the Highlands and Western Isles.
The Get of Fenris, who hold remote and brutal septs in the far north and along the rugged coasts.
The Black Furies, maintain hidden sisterhoods in the ancient forests and sacred lochs.
The Children of Gaia, act as mediators between warring tribes and try to maintain peace among Kinfolk and spirits alike.
The Garou of Scotland are warlike, proud, and often isolated. They maintain alliances with ancient totems, including stag, raven, and the whispering spirits of the standing stones.

 

England and Wales
England has a more fractured Garou presence, with Shadow Lords, Silver Fangs, and Glass Walkers vying for control of urbanized and noble domains.
The Bone Gnawers thrive in the growing cities and slums of London, Birmingham, and York.
Wales, rich in ancient magic and untouched forests, is often a haven for Children of Gaia, Black Furies, and Fianna refugees from English-claimed lands.
Though more Weaver-tainted due to urbanization and industrial thought, England remains home to sacred sites (Stonehenge being the most powerful) still guarded fiercely by Garou septs.
Fera in the Isles

 

The 16th century sees most Fera in decline across the world, and the British Isles are no exception. However, a few still walk the land, hiding in the mists and ancient groves.
Bastet (Ceilican): Believed extinct by most Garou, a few Ceilican are rumored to survive in Ireland and Cornwall, hidden by fae glamour and ancient rites. They act as guardians of lost lore and sometimes as tricksters meddling in Garou affairs.
Corax: The raven-folk are active throughout the Isles, especially in England and Wales. They serve as messengers and spies, sharing secrets with those who treat them with respect (and proper offerings).
Gurahl: One or two Gurahl are said to sleep beneath the Cairngorms or in ancient Irish barrows, awakened only when the land itself cries out in pain. They are healers and protectors of the earth’s bones.
Ratkin: Secret nests of Ratkin exist beneath English cities. They clash often with Bone Gnawers and Glass Walkers and a whisper of plagues and revenge against the Weaver's growing reach.

 

Spiritual Landscape
The Umbra in the Isles is layered and strange. Dreams, myths, and faerie tales have their own half-real reflection in the Penumbra, particularly in Ireland and Wales.
The spirits of the land are older than the Garou, and not all are friendly. Some 
demand offerings, some are allies, and others remember ancient grudges.
Many septs maintain alliances with Celtic and Norse spirits, including stag, salmon, wolf, raven, and various fae entities.

Open Garou Tribes

Bone Gnawers

Children of Gaia

Fianna

Get of Fenris

Shadow Lords

Silver Fangs

Warders of Man

Banned Tribes

Black Spiral Dancers

Bunyip

Skindancer

Limited Garou Tribes

Black Furies

Red Talons

Silent Striders

Stargazer

Uktena

Wendigo

Open Fera Tribes

Bastet

Corax

Grondr

Gurahl

Ratkin

Rokea

Exotic Garou Tribes

Croatan

White Howler

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Limited Fera Tribes

Ananasi

Camazotz

Kitsune

Mokole

Nagah

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